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Plants vs. Zombies: Battle for Neighborville™ Official Launch Trailer
The following is my contribution to Plants VS Zombies Battle for Neighborville.
My job consisted of creating assets for the world builders, in order to populate the specific areas of the game.
*For many of the assets, a destruction state needed to be made. As well as to ensure that everything was working correctly inside the engine.
*A good chunk of the work involved asset optimization and bug fixing with Frostbite.